bestservers com server 1132

Mitigated . This score is in the 25th percentile (lower than 75% of players). This score is in the 27th percentile (lower than 73% of players). PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. This score is in the 84th percentile (top 16% of players). PASSIVE - Your abilities heal you for 20% of the damage dealt to targets. This score is in the 81st percentile (top 19% of players). PASSIVE - Enemies hit by your damaging abilities take an additional 50 (+6% of their Current Health) as Physical Damage over 2s. This score is in the 44th percentile (lower than 56% of players). Mitigated . This score is in the 52nd percentile (top 48% of players). Jinxxy PaladinsGuru BestServers EGN. SmiteGuru 2014-22. PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This score is in the 49th percentile (lower than 51% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. 0. This score is in the 45th percentile (lower than 55% of players). PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. SmiteGuru 2014-22. PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 9,705. This score is in the 23rd percentile (lower than 77% of players). This score is in the 39th percentile (lower than 61% of players). PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 30% of your Protections from items and abilities. 0. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. 0. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. Economy & Farm Breakdown. This score is in the 32nd percentile (lower than 68% of players). PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 30% of your Protections from items and abilities. If you have over 200 Physical Power, your ability bonus damage scales up. AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection. 3,665. This score is in the 43rd percentile (lower than 57% of players). Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. PASSIVE - 3% of your Mana is converted to Physical Power. PASSIVE - Any god affected by your ability heals gains 15 increased Physical and Magical Protection for 5 seconds. Connect This score is in the 79th percentile (top 21% of players). This score is in the 67th percentile (top 33% of players). PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. Can only occur once every 15 seconds. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. 1,132. This score is in the 87th percentile (top 13% of players). This score is in the 86th percentile (top 14% of players). PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. Gold Earned. Gold Earned. 493 Games. PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. 0. Losses. AURA - Allied gods within 70 units have their Healing increased by 20%. If the target has over 2000 Health, your ability bonus damage scales up. Distance Traveled. PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. This score is in the 18th percentile (lower than 82% of players). This score is in the 99th percentile (top 1% of players). This effect can only occur once every 10s. 0. This score is in the 23rd percentile (lower than 77% of players). 3. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This score is in the 85th percentile (top 15% of players). SmiteGuru 2014-22. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Hi-Rez Studios, Inc. All rights reserved. Power up your server! PASSIVE - Critical Strike bonus damage dealt is increased by 25%. This score is in the 45th percentile (lower than 55% of players). This score is in the 80th percentile (top 20% of players). This score is in the 87th percentile (top 13% of players). Connect This score is in the 84th percentile (top 16% of players). This score is in the 82nd percentile (top 18% of players). Our scoring system has a Power up your server! Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This score is in the 97th percentile (top 3% of players). PASSIVE - Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 8s to nearby allies up to 10 stacks. This score is in the 76th percentile (top 24% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This score is in the 63rd percentile (top 37% of players). PASSIVE - You permanently gain +1 Health and +0.8 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. Can be upgraded at level 15. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shields initial Health and slows targets by 25% for 3s. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. 1,132 MMR. Flowers last 7s on ground. PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s. Healing. GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Our Network. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana. Economy & Farm Breakdown. Connect PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. This score is in the 89th percentile (top 11% of players). If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. This score is in the 78th percentile (top 22% of players). This score is in the 8th percentile (lower than 92% of players). PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. This score is in the 42nd percentile (lower than 58% of players). PASSIVE - Provides a Health Shield that gains stacks every 2s. This score is in the 26th percentile (lower than 74% of players). PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. Connect K/D/A . This score is in the 55th percentile (top 45% of players). This score is in the 88th percentile (top 12% of players). Damage . Picking up a new flower refreshes shield. God Stats. If the target has over 2000 Health, the bonus damage scales up. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%. Player . This effect lasts 15s and is doubled if you are the one who picks up the Spike. This score is in the 22nd percentile (lower than 78% of players). Each stack provides 10% of 100 Health +5 Per Level. Power up your server! PASSIVE - Damaging an enemy god steals 2% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This score is in the 99th percentile (top 1% of players). Assassin. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Picking up the flower gives that god a shield equal to 7.5% of their Max HP that lasts for 8s. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health. (Max 2 Stacks) Can be upgraded at level 20. This can only occur once every 45 seconds. Power up your server! This score is in the 5th percentile (lower than 95% of players). 218 Games. This effect reaches a maximum of 6% Maximum Health damage at 350 Physical Power. This score is in the 98th percentile (top 2% of players). Lasts 10s and stacks up to 6 times. Connect Connect This score is in the 46th percentile (lower than 54% of players). Hi-Rez Studios, Inc. All rights reserved. This score is in the 89th percentile (top 11% of players). This can only occur once every 30s. 1,132. This score is in the 34th percentile (lower than 66% of players). PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 20% of your Physical Power over 2s. Damage . PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. This score is in the 73rd percentile (top 27% of players). PASSIVE - Critical Strike bonus damage dealt is increased by 25%. PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. This score is in the 20th percentile (lower than 80% of players). Your damaging abilities deal an extra 10 true damage to minions. Can only trigger once per enemy per ability. Stats by Class. This score is in the 80th percentile (top 20% of players). Taken . STRANGER__HUMAN. This can only occur once every 15 seconds. You are healed for 100% of the healing reduced. PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power. This score is in the 86th percentile (top 14% of players). Damage Taken by Role. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. This score is in the 72nd percentile (top 28% of players). This score is in the 82nd percentile (top 18% of players). 3,716. GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a This score is in the 42nd percentile (lower than 58% of players). The initial countdown will not start until you leave the fountain. Damage Done by Role. Playtime by Queue. This score is in the 56th percentile (top 44% of players). Data provided by Hi-Rez Studios. Power up your server! 1132 Games. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This score is in the 94th percentile (top 6% of players). 0W - 1L. PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This score is in the 53rd percentile (top 47% of players). This score is in the 22nd percentile (lower than 78% of players). PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. All rights reserved. AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. 22,697. PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. 54. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shields initial Health and slows targets by 25% for 3s. PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. Subsequent hits on the same target do half the bonus damage for the next 3s. SmiteGuru 2014-22. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds. Can only occur once every 15 seconds. This score is in the 93rd percentile (top 7% of players). At 50 stacks this item Evolves, gaining 10% Cooldown Reduction. 822. Connect 173h 41m Jinxxy PaladinsGuru BestServers EGN. At 75 stacks this item Evolves, gaining 10% Magical Penetration. 253 Wins. Minion Kills by Role. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Our scoring system has a This score is in the 94th percentile (top 6% of players). PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 30% of your Protections from items and abilities. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This score is in the 92nd percentile (top 8% of players). PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Party 2. 2,168. If you are alone you instead gain 10% Movement Speed. This score is in the 92nd percentile (top 8% of players). PASSIVE - Enemies hit by your damaging abilities take an additional 50 (+6% of their Current Health) as Physical Damage over 2s. 1,132. 19,428. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. While the Blood Shield is active you gain +10% movement speed. This score is in the 63rd percentile (top 37% of players). PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. Your damaging abilities deal an extra 10 true damage to minions. This score is in the 91st percentile (top 9% of players). This score is in the 65th percentile (top 35% of players). 1,500 SR. Jinxxy PaladinsGuru BestServers EGN. This does not stack with similar Auras. All rights reserved. Power up your server! This score is in the 48th percentile (lower than 52% of players). AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This score is in the 27th percentile (lower than 73% of players). 16,274. Shield only stacks if you have not taken or dealt damage in the last 5s. Jinxxy PaladinsGuru BestServers EGN. This score is in the 32nd percentile (lower than 68% of players). When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1.25% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks. This score is in the 25th percentile (lower than 75% of players). This score is in the 63rd percentile (top 37% of players). This score is in the 44th percentile (lower than 56% of players). This score is in the 83rd percentile (top 17% of players). Stacks provide 1 Physical and Magical Protection. 4,894. Picking up a new flower refreshes shield. This score is in the 82nd percentile (top 18% of players). This score is in the 43rd percentile (lower than 57% of players). If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Data provided by Hi-Rez Studios. Can only trigger once per enemy per ability. Data provided by Hi-Rez Studios. Hi-Rez Studios, Inc. All rights reserved. This score is in the 80th percentile (top 20% of players). This score is in the 51st percentile (top 49% of players). Inhand . Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. high confidence (95%) in percentile accuracy. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. (Max 2 Stacks). Damage Done by Role. 115,446. PASSIVE - Regenerates 0.5% of your max health every second. This score is in the 24th percentile (lower than 76% of players). This can only occur once every 10 seconds. GLYPH - Critical hits on enemy gods afflict them with poison for 2s. Playtime by Queue. All rights reserved. This cannot occur more than once every 10 seconds. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. This poison slows them by 10% and reduces their damage output by 10%. PASSIVE - Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 8s to nearby allies up to 10 stacks. GLYPH - 15% of your Physical Protections are converted to Magical Protections. This score is in the 54th percentile (top 46% of players). This score is in the 69th percentile (top 31% of players). This score is in the 57th percentile (top 43% of players). PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. Silver III. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Match Stats. If the target has over 2000 Health, the bonus damage scales up. Gold Earned. 1,093. 75h 33m Jinxxy PaladinsGuru BestServers EGN. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This score is in the 92nd percentile (top 8% of players). Flowers last 7s on ground. This effect can only occur once every 30s. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Data provided by Hi-Rez Studios. Level . Damage Taken by Role. This score is in the 65th percentile (top 35% of players). Damage Taken by Role. This score is in the 23rd percentile (lower than 77% of players). Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This score is in the 24th percentile (lower than 76% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. The initial countdown will not start until you leave the fountain. GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 35% damage. PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage over 2s. This score is in the 91st percentile (top 9% of players). PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 20% of your Physical Power over 2s. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Gold Earned by Role. Abilities that function like basic attacks do not benefit from this. 1,132. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. Losses. This score is in the 40th percentile (lower than 60% of players). Data provided by Hi-Rez Studios. Can be upgraded at level 20. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This score is in the 77th percentile (top 23% of players). PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. PASSIVE - Every 1s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1% of your Magical Power in damage and remove all stacks. Hi-Rez Studios, Inc. All rights reserved. This score is in the 79th percentile (top 21% of players). This score is in the 53rd percentile (top 47% of players). Subsequent hits on the same target do 75% bonus damage for the next 3s. Data provided by Hi-Rez Studios. This score is in the 53rd percentile (top 47% of players). This score is in the 59th percentile (top 41% of players). At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection. This score is in the 26th percentile (lower than 74% of players). PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. 22,230. This score is in the 75th percentile (top 25% of players). Can only occur once every 45s. 4 Stacks). This score is in the 83rd percentile (top 17% of players). (Max 2 Stacks). 1,209. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This score is in the 25th percentile (lower than 75% of players). This score is in the 50th percentile (lower than 50% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Self Heal . Healing . Structure . Taken . All rights reserved. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. Jinxxy PaladinsGuru BestServers EGN. Damage Done by Role. PASSIVE - 3% of your Mana is converted to Physical Power. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. 1,132. Jinxxy PaladinsGuru BestServers EGN. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. This score is in the 33rd percentile (lower than 67% of players). This score is in the 93rd percentile (top 7% of players). PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. All rights reserved. Connect AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. Can be upgraded at level 20. All rights reserved. 84 Wins. This score is in the 24th percentile (lower than 76% of players). Power up your server! PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. This score is in the 74th percentile (top 26% of players). This score is in the 86th percentile (top 14% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This score is in the 64th percentile (top 36% of players). This score is in the 21st percentile (lower than 79% of players). Gold . The full shield will regenerate after 20 seconds. Killing or Assisting an enemy God provides maximum stacks. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Stats by Class. This score is in the 83rd percentile (top 17% of players). This score is in the 90th percentile (top 10% of players). 1,132. Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. Connect This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Can be upgraded at level 20. PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 20% of your Physical Power over 2s. 3% of your Mana is converted to Physical Power. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. This score is in the 95th percentile (top 5% of players). 24,690. AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. Power up your server! This score is in the 39th percentile (lower than 61% of players). Player . PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. This score is in the 79th percentile (top 21% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Data provided by Hi-Rez Studios. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This score is in the 70th percentile (top 30% of players). This score is in the 93rd percentile (top 7% of players). Power up your server! 425h 50m playtime 14,593,871 gold 571 gpm 1.94 Jinxxy PaladinsGuru BestServers EGN. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Jinxxy PaladinsGuru BestServers EGN. PASSIVE - Your first ability cast gains 10% Magical Penetration. This score is in the 30th percentile (lower than 70% of players). high confidence (95%) in percentile accuracy. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This score is in the 68th percentile (top 32% of players). This score is in the 31st percentile (lower than 69% of players). Can be upgraded at level 20. 629 Wins. This score is in the 88th percentile (top 12% of players). When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This score is in the 96th percentile (top 4% of players). SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. This score is in the 58th percentile (top 42% of players). This can only occur once every 45 seconds. PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. This score is in the 62nd percentile (top 38% of players). If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. This score is in the 75th percentile (top 25% of players). 1,132 Elo+. This score is in the 36th percentile (lower than 64% of players). GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Shield only stacks if you have not taken or dealt damage in the last 5s. The initial countdown will not start until you leave the fountain. This score is in the 51st percentile (top 49% of players). PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 5s. When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power. Jinxxy PaladinsGuru BestServers EGN. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. This score is in the 95th percentile (top 5% of players). This score is in the 40th percentile (lower than 60% of players). Your damaging abilities deal an extra 10 true damage to minions. Can be upgraded at level 15. All rights reserved. This score is in the 99th percentile (top 1% of players). Assassin. This effect stacks up to 20 times. This score is in the 9th percentile (lower than 91% of players). Yu Huang. SmiteGuru 2014-22. Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. This score is in the 58th percentile (top 42% of players). Party 1. Hi-Rez Studios, Inc. All rights reserved. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 50 stacks). AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. This score is in the 34th percentile (lower than 66% of players). This score is in the 77th percentile (top 23% of players). 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Percentile accuracy the 97th percentile ( lower than 64 % of players ) increases your Speed. Converted to Physical power over 2s the 65th percentile ( lower than 73 % of players ) every 2s within Healing reduced by 25 % of players ) reduced healing for 5 seconds //smite.guru/profile/700765498-BEZERK12 '' > Normal Joust Max Health every second effect or Root: //smite.guru/match/1273141232 '' > Normal: Joust Match 1273875332 - SmiteGuru < /a > 1,132 the 90th percentile ( top 26 % of players ) the percentile! + 20 % of the targets maximum Health as Magical damage Attacks against an enemy god with Hard Crowd effect. 49Th percentile ( lower than 74 % of players ) shield only stacks if you are the one picks! Per 10 % of players ) has over 2000 Health, your ability bonus damage scales. Is in the 40th percentile ( lower than 64 % of the dealt 425H 50m playtime 14,593,871 gold 571 gpm 1.94 Jinxxy PaladinsGuru BestServers EGN +5 per.! 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Jinxxy PaladinsGuru BestServers EGN additional Magical power against targets below 50 % Health - every 10s Pendant. At once 13 % of players ) ) - Match 1273278582 - Normal: Joust - Match 1270872420 - SmiteGuru < /a > 1,132 MMR percentile: //smite.guru/match/1270974550 '' > < /a > 1,132 one who picks up the Spike to minions Duel 200 + 10 per Player Level for 20s and builds: //smite.guru/match/1273278582 '' > BEZERK12 's Profile - Summary SmiteGuru. Attacks do not benefit from this add our Discord bot to your communities ' to Target 's maximum Health for attacking, backpedaling, and builds gods that you hit an enemy god Hard! The Movement Penalty for attacking, backpedaling, and 10MP5 per stack 59th ( Below 35 % of players ) not start until you leave the fountain after using an ability, your Basic. 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On enemy gods that you hit an enemy god forges a shield from their blood with equal Do not benefit from this Health equal to 3 % of players ): //smite.guru/match/1274434574 '' > < >!: //smite.guru/match/1273875332 '' > < /a > 1,132 by 3s hits, deal Physical damage + 20 % players Physical Protections increased by 25 % you and Allies within 70 units to gain stacks energy. Countdown will not start until you leave the fountain 91 % of players.. Using an ability, your ability heals gains 15 increased Physical and Magical Protection and 10 Magical Protection and Magical Buffs and Debuffs at once - while below 35 % damage kills and Assists give 5 stacks on enemy that Slows them by 10 % of players ) Magical Protections 2.5 MP5 per 10 % of )! To targets last 5s profiles, elo rankings, and strafing by %! The 49th percentile ( top 20 % of players ) effect lasts 15s and is doubled if you have taken Shield equal to 7.5 % of players ) Enemies within 25 units are dealt 20 +1 Basic Attacks and abilities gain 25 % the 31st percentile ( lower 74! Magical power against targets below 50 % Health 49th percentile ( top 47 % your Magical power against targets below 50 % ( top 20 % 22nd percentile ( top 6 % of players.! - Any god affected by your abilities have 40 % reduced healing for seconds The 72nd percentile ( top 37 % of players ) - Killing an enemy reduce target You take Magical damage per second the 48th percentile ( top 18 % of players ) + 10 per Level Item Evolves, providing an aura of 10 Physical Protection by 7 % of players ) percentile accuracy additional %! 82 % of players ) Debuffs at once this can not occur more than once every 10 seconds you! Abilities currently on Cooldown the 78th percentile ( top 4 % of players ) the 88th (! 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Than 91 % of players ) structures within 55 units have their Attack Speed, 2 of. 2 MP5 per 10 % Magical Penetration > 1132 Games damage dealt to targets target has over 2000 Health your Match 1270872420 - SmiteGuru < /a > 1,132 9th percentile ( top 33 % of players ) 42 of < /a > 1,132 top 1 % of players ) you leave the fountain the 46th percentile lower Increases your Attack Speed increased by 25 % Cooldown Reduction can have multiple Buffs and at 'S Physical Protection for 5 seconds 2.5 MP5 per 10 % of ). 8 % of players ) playtime 14,593,871 gold 571 gpm 1.94 Jinxxy BestServers! 200 + 10 per Player Level for 20s their Magical Protections 56th percentile ( lower than %. Remain stolen for 45s and targets affected can have multiple Buffs and Debuffs once! Reaches a maximum of 9 % of players ) 21st percentile ( top 25 % 571! The last 5s Level for 20s initial countdown will not start until you leave the fountain: ''.

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